Seasoned players do know how to utilize each of the food tab recipes but they shouldn't be forced to memorize all the basic crafting recipes there. It is a huge help considering how so many first time players struggle to find out what to craft or how to go for in this harsh tutorialless environment. That is such a good change for all players in my opinion.īeginner players get to see the food production stations like Crock pot and Garden Digamajig and are given a very tiny nudge in regards to how to survive in the harsh environment.
The main benefit of the scienceless change went much beyond cookbook itself- it made the cook tab and all its tier 1 science crafts visible to all people.
It shouldn't be an all or nothing change where it's either scienceless but nonesensical or having a reasonable crafting recipe but requiring science. I know I was a very vocal disliker of the new crafting recipe but that was because it was a very nonesensical crafting recipe a toasted seed/cooked carrot, cooked red cap and cooked morsel can not result in a pictured journal of made dishes. Overall, I think it was a very helpful and beneficial move to make it a scienceless craft. With the latest beta update, cookbook is reverted back to its state in the main branch, requiring a papyrus, carrot, science and becomes untouched by this QoL. I know the Cookbook changes have been giving Klei the most headache throughout this beta cycle but I don't think it needed to be reverted all the way to square one.